Something dark sleeps deep in the ocean, emanating a power darker and more destructive than anything imaginable. And there are those that would wish to. Arkham Horror: Ghouls of the Miskatonic (The Dark Waters Trilogy Book 1) – Experience the horrors of a haunted New England city in the s. Ghouls of the Miskatonic. Something dark sleeps deep in the ocean, emanating a power darker and more destructive than anything imaginable. And there are.

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It tells a very tbe “Lovecraftian” stpry, full of action, monsters, co-eds, bootleggers, professors, etc. However the story gains a lot of speed especially at the end of the book where I really wanted to know how all plays out.

Mar 08, Lando Huud rated it liked it. Suspense was also highly limited. One thing I misatonic appreciate was the fact that none of the characters acted like superheroes. I felt the characters were weak in the story. And a few of the little plot twists surprised me as well.

The volume does provide a plot resolution, while leaving a few key questions unanswered, allowing the demand for a sequel to be posed in the epilogue. I was pleasantly surprised.

Ghouls of the Miskatonic (Dark Waters Trilogy, book 1) by Graham McNeill

But if you’re paying attention, who the bad guys are should be no large surprise. While the beginning is a bit slow, once we get past the introductions of all the characters the action begins to pick up.

As much of the book is a massive build-up to impending doom there naturally needed to be some definite payoff, though this came with an unfortunate side effect. As a whole, the book was entertaining and I enjoyed every bit of it. We thought maybe be could devise a drinking game based on repetitions, but concluded that we’d be drunk after half a chapter.


Something bad is always happening in Arkham.

Ghouls of the Miskatonic by Graham McNeill

It is the roaring twenties – a time of jazz, gin, and g-men. Email required Address never made public.

Oh yeah, the white captain of the football team asks her out on a date. They exit stage-left and aren’t important. This book is not yet featured on Listopia. I’ll definitely read the next 2 books in this particular series. Eventually, that draws the attention of some stalwart and shady Miskatknic residents as well as some of the students and faculty of Miskatonic University–as well as one grieving, well-armed father. Want to Read saving…. Fantasy Flight Games Availability: Entertaining in a popcorn way.

Shoot, it might even serve to make the place seem all the more unusual than it already is. This mskatonic be forgiven if McNeill did not spend so much time effectively copy-pasting descriptions and concepts from source materials, giving the whole thing bhouls patchwork quilt vibe with some patches being a overly bright and notably garish for the mix as a note: I picked up this book randomly because I was going through an HP Lovecraft phase and wanted to read anything I could about Miskatonic University etc and I figured it would be cool to read a story that was based in the Arkham Massachusetts area.

Everyone and their brother from the board game is in it, which actually becomes a bit annoying. In the yeara string of missing girls—missing after adopting a lifestyle of visiting speakeasies and listening to jazz—is being covered up by the Arkham police, who just want a bit of quiet and normalcy.

As much fun as I had with this novel, not everyone will enjoy it quite as well. One of the things that made this novel a bit better that others of its ilk, is that McNeill isn’t a “cosmic name-dropper.


Open Preview See a Problem? Way better than I was expecting.

Book Review: Ghouls of the Miskatonic by Graham McNeill

It builds up enough of an image that life is relatively normal here still and that, even with the high strung roaring twenties going on, normality is still largely dominant. There were a ton of them, and while it was ghhouls pretty easy to tell them apart, I didn’t ever have a reason to care about them which made reading this hard. But McNeill describes them so uniquely that I was never confused at the players, each one richly defined and three dimensional.

Mush all three of those together with the two novellas being tied together towards their middle, and you have fo good idea of what to expect. Monsters in Lovecraft’s universe are supposed to be mind-shattering; fighting them off with a six shooter and a broken piece of wood isn’t really part of that genre.

Ghouls of the Miskatonic

The tone is pure pulp adventure, rather than isolated horror, and it brings in far too many aspects of the mythos at once to believably fit in with HPL’s world. And, the trilogy it starts, The Dark Waters Trilogy, is one of two trilogies planned to be set in the Arkham Horror universe, and as such can neither stray too far from any source material.

When I first saw this novel, I was pretty sure that it was going to be another role-playing game tie-in novel.